Live Running every hour at the race venues, and anywhere with Simulate this area. Open 3D wind →
Micro-wind engine

The wind between the forecast lines.

A forecast tells you the breeze over a few kilometres of water. On the racecourse the wind squeezes between bridge towers, hides behind them, and bends along every bluff. Marena now shows you that wind, down to about 50 m, in 3D, and tells you what it means on the course.

Faster through gaps

Wind squeezed between two towers or two headlands speeds up, like water through a narrow pipe.

Holes behind things

Behind a tower, pier or point the breeze drops and swings around. You can lose half your pressure in a few boat lengths.

Bends along the shore

Cliffs and bluffs steer the wind along them. That is a shift you can plan for before you see it on the water.

Example: the Golden Gate

Same forecast. Very different water.

The forecast says WSW 240° at 18 kt across the whole bay mouth. Here is the idea, drawn by hand: the three effects the engine finds.

Forecast in: WSW 240° · 18 kt
Illustration, not live data
MARIN HEADLANDS SAN FRANCISCO Fort Point Pacific The Bay N
Venturi, faster (~23 kt) Forecast breeze (18 kt) Bent ~10° by the bluffs Wake pocket, slower (~11 kt)

Arrow length shows speed. Arrows point where the wind is going.

Marena Tactical AlertGolden Gate · a sample, not live
+4.2 kt

Take the center spanThe middle of the bridge is a venturi: about 4 kt more breeze than the forecast. Cross there.

−7 kt

Don't hug the South TowerIts wake drops about 7 kt and the wind swings around 15°. Give it room.

10° L

Left shift by the Marin bluffsClearing toward the Marin Headlands the wind backs about 10°: a header on starboard. Tack on it.

How it works

Four steps from forecast to tactic.

1

Big-picture forecast

Start from the WindBorne forecast for the area: wind speed and direction on a 2.5 km grid.

WeatherMesh-6 · 2.5 km
2

Shape of the land

Add high-resolution terrain and the bridges, towers, piers and buildings that stand in the wind. Bridges get their real deck and towers.

terrain + OpenStreetMap structures + bridge geometry
3

Simulate the flow

A fluid simulation on a graphics processor works out how the air actually moves over and around all of it: about 50 m across the course, a few metres under bridges.

Lattice Boltzmann, Taichi on the GPU
4

3D view + zones

You spin the course in 3D, tap anywhere for wind and current at any height, and get the pressure and shift zones in plain sentences.

3D view + pressure and shift zones
Data sources

Built on open data.

WindBorne WeatherMesh-6The macro wind forecast at 2.5 km, the starting point for every run.
USGS 3DEPHigh-resolution elevation for US coastlines, cliffs and bluffs.
Copernicus / AWS terrain tilesWorldwide elevation for venues outside the US.
NOAA buoys, tides and currentsMeasured wind and water temperature, and tidal current predictions for US venues.
Weather radarNEXRAD (US) and RainViewer (worldwide), for storm cells and their gust fronts.
Synoptic and airport reportsShore stations and METARs, to check every run against measured wind.
OpenStreetMapBridges, towers, piers and breakwaters, fetched through the Overpass API.

The live 3D fields use these sources. The Golden Gate example above is drawn by hand to show the idea; its numbers are not from a run.

Live now.

Open 3D wind for your venue, or run it for any area you sail.